Sell Make RIGGING Characters And Animation In ADOBE AFTER EFFECTS Atep M Andi Book Original best price
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Product Description
Book title: Creating RIGGING characters and animation in ADOBE AFTER EFFECTS
Author: Atep M
Publisher: Andi publisher
1St print:
Year rising: 2014
Number of pages: 102 pp
Filler paper: HVS
Cover: Soft
Size: 14x21cm
Table of contents
Chapter 1 designs animation characters in ADOBE FLASH
1.1 makes Tony 's head part
1.1.1 make some eye shapes
1.1.2 make some mouth shape
1.1.3 makes Tony 's head in a different direction
1.2 make some parts of Tony 's body
1.2.1 make some palms
1.3 exports to PNG Format
Chapter 2 assembles animation characters in ADOBE AFTER EFFECTS
2.1 hierarchy of animated characters
2.2 set cartoon character parts shafts
Chapter 3 works with PUPPET TOOL
3.1 introduction puppets Tool
3.2 simple animation with Puppet Tool
3.2.1 character animation that is straightforwardly jogged
3.2.2 makes multiple points parts of the character using Puppet Tool
3.2.3 Pocong character animation
Chapter 4 animation with object replacement technique
4.1 replacement animation on palm object
4.2 mouth replacement animation
4.3 replacement animation in the eye
Chapter 5 animated characters with EXPRESSIONS
5.1 working with expression
5.2 Pupil control
5.3 make Master control of the mouth, eyes, and head
Chapter 6 works with PLUGIN DUIK TOOL
6.1 introduction of Plugin Duik Tool
6.2 set Anchor Point
6.3 Parenting
6.4 create a Controller
6.5 activating IK (Inverse Kinematic)
6.6 perfected by controlling Tony 's character
6.7 animating with Auto-Rig
Chapter 7 training to make animation simple
7.1 simple animation setting
7.2 move Tony 's head
7.3 regulating Lip-sync and eye techniques
7.4 regulating body movements
7.5 regulating hand movements
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